Spectacles 3

A wearable that sees the way you do: two cameras, capturing the world in 3D.

00

Hero Learn Video

.work summary

When Spectacles 3 launched in 2019, it was the first time the line really leapt forward. A second camera meant depth: 3D capture, and a whole new set of creative tools to play with. The catch was that none of that magic is obvious when you first open the box. So the challenge was a friendly one: explain what's new, make setup feel effortless, and help people get to creating.

Spectacles 3 was the moment my role really came into its own. For the first time, I owned entire parts of a project from beginning to end, rather than contributing pieces to someone else's vision. The biggest was the Learn video series, which I drove from planning all the way through post; the website was the second. I also carried the point-of-purchase, out-of-home, and support-site visuals I'd handled since the very first launch. Through all of it I focused on clarity and consistency, keeping everything anchored to one idea: two cameras capture depth the way your eyes do, and that's what makes your memories feel alive.

.impact

  • Owned the ten-video Learn series end to end, from planning with the customer team through storyboarding, casting, co-directing, and post

  • Designed the pairing and onboarding flows that guide a person's first encounter with the product

  • Led website strategy and design, partnering with in-house front-end developers to build it

  • Designed the point-of-purchase and out-of-home for the launch across the US, Europe, and the UAE

  • Turned a technical feature (3D capture) into simple guidance, carrying one consistent story from "what's new" to "here's how to use it"

year

2019

contribution

Art direction, motion design, production planning, UI flows (pairing + onboarding), product renders, retail/POP, out of home, web strategy & design, support site visuals

credits

Product Design Director: Lauryn Morris, Klaus Tritschler. Product Design: Mathias Hintermann. CD Marketing: Antoine Choussat, Jess Sartoretto. Art Direction: Branden Collins, Brandon Carrillo, Sarah Kim. CMF + Packaging: Kristina Marrero. Producers: Karl Mefford, Stephanie Orsted. Writer: David Clifford. Visual Design: Catie Takimoto, Forrest Martin. Front-End Developer: Alejandro López Cuellar

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Website — I led strategy, design, and product-render direction, then partnered closely with in-house front-end developers to build it.
Website — I led strategy, design, and product-render direction, then partnered closely with in-house front-end developers to build it.

02

UI flows — Two flows I designed for a person's first encounter with Spectacles 3: pairing on the left, onboarding on the right.
UI flows — Two flows I designed for a person's first encounter with Spectacles 3: pairing on the left, onboarding on the right.

03

Learn series — A ten-video series explaining what the product is and how to use it. I drove it from planning with the customer team through storyboarding, casting, choosing a director, co-directing, and post.
Learn series — A ten-video series explaining what the product is and how to use it. I drove it from planning with the customer team through storyboarding, casting, choosing a director, co-directing, and post.

04

Retail & OOH — The point-of-purchase and out-of-home I designed across the US, Europe, and the UAE.
Retail & OOH — The point-of-purchase and out-of-home I designed across the US, Europe, and the UAE.

05

Feature launch — An announcement video showing people they could now trim or combine memories. Also included social cut-downs and a Feature Announcement email.
Feature launch — An announcement video showing people they could now trim or combine memories. Also included social cut-downs and a Feature Announcement email.